Rare monsters are the entry level to some of the more advanced aspects of Battle Camp. Max Level: 40 (Except for Event specials: lvl 50) These are needed for second evolution and are only found in events or the Lost Temple Raid Hall. Then there are also Crystal Specials for each element and for super, ultra and epic rarities. These can be found in Hall Dungeons, Raid Halls, Troop Raids, Prize Grabs and events. There are also rare Candy Specials needed to make super, ultra and epic monsters evolve the first time. There are 5 standard specials: Brainfreeze, Crumbler, Glohawk, Cottonsail and Floralbonita. They are also needed to complete certain goals and to make most monsters evolve. They can be fed to the Troop Pet to heal it in Troop Wars or to level it up in Troop Hall. Specials give 2x-5x the XP when fed to other monsters. There is also a 'Special Grab' that exclusively gives special monsters (25 gold). They are a single drop (one puzzle piece). Special monsters aren’t really useful for battling, but they are still some of the most valuable monsters in the game. They can often be caught in chests and through the Hall rewards. Uncommon monsters are obtained from the Lost Temple and ?. Past the beginner levels, common monsters are not typically used in combat, but are either sold, used to level up other monsters by feeding, or used to evolve other monsters. They are single drops (one puzzle piece), and they max out at level 20. Common monsters are found everywhere, and there are currently 6 tiers - one for each main location.
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